Game Development and Multimedia
Developing games for the gaming industry, and actually make a living of it.
All categoriesBooks under this sub-category (19 books)
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
Post date: 06 May 2009The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
Post date: 06 May 2009The Ecology of Games: Connecting Youth, Games, and Learning
Post date: 18 Nov 2016The Ecology of Games: Connecting Youth, Games, and Learning
Post date: 18 Nov 2016The GAMEiT handbook: A framework of game based learning pedagogy
Post date: 24 Nov 2016The GAMEiT handbook: A framework of game based learning pedagogy
Post date: 24 Nov 2016The MPEG-4 Structured Audio Book
Post date: 11 Nov 2006The MPEG-4 Structured Audio Book
Post date: 11 Nov 2006