Evaluating Java for Game Development

Evaluating Java for Game Development

A report of a graduate project, to examine whether the use of Java for games is advantageous compared to the current languages of choice, C and C++.

Publication date: 01 Mar 2002

ISBN-10: n/a

ISBN-13: n/a

Paperback: n/a

Views: 26,589

Type: N/A

Publisher: n/a

License: n/a

Post time: 24 Oct 2004 09:58:34

Evaluating Java for Game Development

Evaluating Java for Game Development A report of a graduate project, to examine whether the use of Java for games is advantageous compared to the current languages of choice, C and C++.
Tag(s): Game Development and Multimedia
Publication date: 01 Mar 2002
ISBN-10: n/a
ISBN-13: n/a
Paperback: n/a
Views: 26,589
Document Type: N/A
Publisher: n/a
License: n/a
Post time: 24 Oct 2004 09:58:34
Book excerpts:

This is a report of a graduate project. The purpose of this project was to examine whether the use of Java for games is advantageous compared to the current languages of choice, C and C++. This is not an easy question to answer, and as you will see in the report, the answer will depend on several project specific issues.

The main target group of the report is professional game programmers with little or no knowledge of Java, who wonder whether Java would be beneficial in future projects. The report generally assumes that the reader is skeptical about Java.

The focus of the report is on games intended for retail; not on Java applets.
 




About The Author(s)


Jacob Marner is a lead programmer at IO Interactive, a computer game company based in Copenhagen. His education and post-educational professional experience are all focused on computer games programming.

Jacob Marner

Jacob Marner is a lead programmer at IO Interactive, a computer game company based in Copenhagen. His education and post-educational professional experience are all focused on computer games programming.


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