Game Development and Multimedia
Developing games for the gaming industry, and actually make a living of it.
All categoriesBooks under this sub-category (19 books)
Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C
Post date: 24 Oct 2004
Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C
Post date: 24 Oct 2004
Post date: 01 Jul 2006Evaluating Java for Game Development
Post date: 24 Oct 2004
Evaluating Java for Game Development
Post date: 24 Oct 2004
Post date: 21 Dec 2007Gaming Rhythms: Play and Counterplay from the Situated to the Global
Post date: 08 Dec 2016
Gaming Rhythms: Play and Counterplay from the Situated to the Global
Post date: 08 Dec 2016Invent Your Own Computer Games with Python, 3rd Edition
Post date: 19 Apr 2016
Invent Your Own Computer Games with Python, 3rd Edition
Post date: 19 Apr 2016
Post date: 20 Mar 2005Making Games with Python & Pygame
Post date: 19 Apr 2016
Making Games with Python & Pygame
Post date: 19 Apr 2016Michael Abrash's Graphics Programming Black Book
Post date: 24 Oct 2004
Michael Abrash's Graphics Programming Black Book
Post date: 24 Oct 2004Playful Identities: The Ludification of Digital Media Cultures
Post date: 09 Dec 2016
Playful Identities: The Ludification of Digital Media Cultures
Post date: 09 Dec 2016
Post date: 24 Oct 2004Programming The Nintendo Game Boy Advance: The Unofficial Guide
Post date: 20 Oct 2005
Programming The Nintendo Game Boy Advance: The Unofficial Guide
Post date: 20 Oct 2005Simulating Humans: Computer Graphics Animation and Control
Post date: 24 Oct 2004
Simulating Humans: Computer Graphics Animation and Control
Post date: 24 Oct 2004So you want to be a Computer Game Developer?
Post date: 24 Oct 2004
So you want to be a Computer Game Developer?
Post date: 24 Oct 2004Stealth Assessment: Measuring and Supporting Learning in Video Games
Post date: 14 Nov 2016
Stealth Assessment: Measuring and Supporting Learning in Video Games
Post date: 14 Nov 2016