Vector Math for 3D Computer Graphics - An Interactive Tutorial, 4th Revision
A tutorial on vector algebra and matrix algebra from the viewpoint of computer graphics. It covers most vector and matrix topics needed for college-level computer graphics text books.
Tag(s): Linear Algebra
Publication date: 01 Jul 2009
ISBN-10: n/a
ISBN-13: n/a
Paperback: n/a
Views: 34,372
Type: N/A
Publisher: n/a
License: Creative Commons Attribution-NonCommercial 4.0 International
Post time: 06 Jun 2006 07:39:27
Vector Math for 3D Computer Graphics - An Interactive Tutorial, 4th Revision
Bradley Kjell wrote:Permission is granted to download it for personal use or for use in an educational institution.
About The Author(s)
Bradley Kjell is a Professor of Computer Science in the Department of Computer Science at the Central Connecticut State University. He received his PhD from University of Wisconsin, Madison in 1986. His current research interests are image processing, pattern recognition and neural networks.
Bradley Kjell is a Professor of Computer Science in the Department of Computer Science at the Central Connecticut State University. He received his PhD from University of Wisconsin, Madison in 1986. His current research interests are image processing, pattern recognition and neural networks.