Physical Audio Signal Processing
Covers the development of virtual musical instruments and audio effects in the form of efficient algorithms suitable for real-time execution on general purpose computers.
Tag(s): Signal Processing
Publication date: 21 Dec 2010
ISBN-10: 0974560723
ISBN-13: 9780974560724
Paperback: 826 pages
Views: 23,392
Physical Audio Signal Processing
This book was developed for my course entitled "Signal Processing Models in Musical Acoustics,'' which I have given at the Center for Computer Research in Music and Acoustics (CCRMA) every year since 1984. The course was created primarily as a research preparation and dissemination vehicle intended for graduate students in computer music and engineering interested in efficient computational modeling of musical instruments. Ideally, in addition to a first course in digital signal processing, the student will also have studied elementary physics, including waves, and a prior first course in acoustics is desirable. The Web version of this book contains hypertext links to more elementary material, thus rendering it more self contained.
About The Author(s)
Julius O. Smith III teaches a music signal-processing course sequence and supervises related research at the Center for Computer Research in Music and Acoustics (CCRMA). He is formally a professor of music and (by courtesy) electrical engineering at Stanford University. Prof. Smith is a Fellow of the Audio Engineering Society and the Acoustical Society of America. He is the author of four online books and numerous research publications in his field.
Julius O. Smith III teaches a music signal-processing course sequence and supervises related research at the Center for Computer Research in Music and Acoustics (CCRMA). He is formally a professor of music and (by courtesy) electrical engineering at Stanford University. Prof. Smith is a Fellow of the Audio Engineering Society and the Acoustical Society of America. He is the author of four online books and numerous research publications in his field.