Fundamentals of C++ Programming

Fundamentals of C++ Programming

An introduction to computer programming and fundamental programming principles using C++. Also serves as a textbook for CPTR 124 Fundamentals of Programming course at Southern Adventist University.

Publication date: 25 Sep 2018

ISBN-10: n/a

ISBN-13: n/a

Paperback: 766 pages

Views: 19,675

Type: Textbook

Publisher: n/a

License: n/a

Post time: 12 Jul 2016 03:30:00

Fundamentals of C++ Programming

Fundamentals of C++ Programming An introduction to computer programming and fundamental programming principles using C++. Also serves as a textbook for CPTR 124 Fundamentals of Programming course at Southern Adventist University.
Tag(s): C / C++ Introduction to Computer Programming
Publication date: 25 Sep 2018
ISBN-10: n/a
ISBN-13: n/a
Paperback: 766 pages
Views: 19,675
Document Type: Textbook
Publisher: n/a
License: n/a
Post time: 12 Jul 2016 03:30:00
From the Course Webpage:
Richard Halterman wrote:This course has three objectives: 

  • to develop the ability to correctly analyze a variety of problems and generate appropriate algorithmic solutions
  • to explore the syntax and usage of the C++ programming language as a means of accomplishing the first objective
  • to examine the software development environment and associated tools.


More information is available at the course webpage.




About The Author(s)


Richard Halterman, Ph.D. is a professor of computer science and dean of the School of Computing, Southern Adventist University. Dr. Halterman’s specialties include object oriented design and programming, algorithms, data structures, discrete mathematics, compiler construction, graphical interfaces, computer graphics, and artificial intelligence. 

Richard Halterman

Richard Halterman, Ph.D. is a professor of computer science and dean of the School of Computing, Southern Adventist University. Dr. Halterman’s specialties include object oriented design and programming, algorithms, data structures, discrete mathematics, compiler construction, graphical interfaces, computer graphics, and artificial intelligence. 


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